Lua Technical Notes
This is the place where I will stick any bits of Lua information or code
that I write.
Only one for now:
- Lua and C++ -- changing Lua's use of
setjmp() and longjmp() into a more C++ friendly try..throw..catch semantic.
- userdata in 4.0 vs. 4.1 -- test program illustrating differences between 4.0 and 4.1 userdata objects.